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Simulacra 2 tv tropes
Simulacra 2 tv tropes












The success of "The Matrix" spawned a franchise that consisted of two sequels, an animated series, and even a number of video games. Meanwhile, the film was a massive cultural touchstone and popularized the use of "bullet time" visual effects across every medium. In the end, all the meticulous planning paid off, as the film opened at the top of the box office and eventually grossed over $450 million worldwide. The arduous shoot required the actors to undergo extensive physical conditioning so the film's innovative, special effects-driven set pieces would have a unique visual flair. Over a period of more than five years, Wachowski developed the story for this comic book-come-to-life, penning 14 drafts and overseeing the design of some 500 storyboards. The film drew upon such diverse influences as cyberpunk, anime, Hong Kong action films, Alice in Wonderland, The Bible, Descartes, and postmodern philosopher Jean Baudrillard's Simulacra and Simulation, which was required reading for both cast and crew. From there, Wachowski was propelled to superstardom by "The Matrix" (1999), a sci-fi-action hybrid that morphed 17th century philosophy with futuristic technology to create a major blockbuster hit. With its elaborately stylish camerawork and intriguing story, "Bound" received generally appreciative reviews.

simulacra 2 tv tropes simulacra 2 tv tropes

Drawing on influences as varied as Billy Wilder's "Double Indemnity" (1944), Roman Polanski's "Chinatown" (1974) and Sam Raimi's cult classic "The Evil Dead" (1981), the film was a modern film noir that inverted genre tropes.

simulacra 2 tv tropes

For her directorial debut, Wachowski chose "Bound" (1996), a romance-thriller featuring Jennifer Tilly and Gina Gershon as two criminal lesbians in love.














Simulacra 2 tv tropes